# One-shot Roguelike

Build a single-file HTML/JS/CSS permadeath dungeon crawler.

**Theme: The Catacombs**
- Tone: Damp torchlight, oppressive atmosphere.
- Floor archetypes: Ossuary Halls (Levels 1-2), Fungus Chambers (Levels 3-4), Bone Gates (Levels 5).
- Boss hook: The Lantern Warden (Level 6).

**Systems Floor:**
- Turn-based grid movement (player moves, enemies move).
- Procedural floor generation (rooms and corridors) with distinct floor aesthetics.
- Fog of war / line-of-sight reveal (shadowcasting).
- 6 enemy types with distinct behaviors (e.g., chaser, wanderer, immobile, boss).
- 4 consumable types (e.g., minor/major health, strength, agility).
- 3 equipment slots (weapon, armor, accessory) plus 1 relic slot.
- Fully playable on desktop (keyboard) and mobile (tap-to-move, tap-to-interact).
- Message log for actions ("You hit the skeleton for 5 damage").
- Start, play, death, and victory states. No external assets or images.
